package game;

import java.util.Stack;

public class Shot {
	
	private boolean mXAxis;
	private int mPos1;
	private Stack<Integer> mPos2;
	
	public Shot() {
		mPos2 = new Stack<Integer>();
	}
	
	public void setXAxis(boolean xAxis) {
		
	}
	
	public void setPos1(int pos1) {
		mPos1 = pos1;
	}
	
	public void addPos2(int pos2) {
		mPos2.push(pos2);
	}
	
	public void clear() {
		
	}
	
	public String toString() {
		return mPos2.toString();
	}
	
}
